Depends on motive. v=3=v
There are many cases where co-op worldbuilding works. Games like Universalis, Empire, Floating Vagabond pretty much require it.
There are many cases where it does not work at all, usually when its used as a way to get what that person wanted:
eg.
"I want it to be so-and-so so my character will be the main focus."
"I want this because it's fun for me, even if nobody else likes it and it doesn't really fit the theme at all."
"I don't want the players to mess up my prefectly crafted world of 1001 pages worth."
"I will do this because (another player) hates that, and I can mess with him through it."
"I wanna I wanna I WANNAHHHHHHH!!!" (bawls like a baby)
etcetcetc.
... Then again, worldbuilding itself is overrated. v=3=v
I'd say you'll just have to try it once to see if it works for you or not.
BTW:
也有世設跟本就75%交給玩家負責的懶GM... 這個就是。
也有世設跟本就75%交給玩家負責的懶GM... 這個就是。
也有世設跟本就75%交給玩家負責的懶GM... 這個就是。
(很重要所以用中文還要說三遍?) (ry
Anyhow, to each his own. v=w=v
There are many cases where co-op worldbuilding works. Games like Universalis, Empire, Floating Vagabond pretty much require it.
There are many cases where it does not work at all, usually when its used as a way to get what that person wanted:
eg.
"I want it to be so-and-so so my character will be the main focus."
"I want this because it's fun for me, even if nobody else likes it and it doesn't really fit the theme at all."
"I don't want the players to mess up my prefectly crafted world of 1001 pages worth."
"I will do this because (another player) hates that, and I can mess with him through it."
"I wanna I wanna I WANNAHHHHHHH!!!" (bawls like a baby)
etcetcetc.
... Then again, worldbuilding itself is overrated. v=3=v
I'd say you'll just have to try it once to see if it works for you or not.
BTW:
也有世設跟本就75%交給玩家負責的懶GM... 這個就是。

也有世設跟本就75%交給玩家負責的懶GM... 這個就是。

也有世設跟本就75%交給玩家負責的懶GM... 這個就是。
(很重要所以用中文還要說三遍?) (ryAnyhow, to each his own. v=w=v
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